STAR DURF
A downloadable game
STAR DURF is a modular toolkit for turning DURF, by Emiel Boven, into a spacefaring sci-fi adventure game.
You can find DURF here.
Included in STAR DURF are the following:
Character Archetypes: Start your game with a unique alien, robot, or human character, each with their own items, subtypes, and defining characteristics. Choose from the options or roll for your character.
Space Travel: Rules for traveling and fighting in space. Build your own starship that you and your crew will rocket across the galaxy in.
Equipment: Sci-fi equipment and rules for building and fighting in your very own mech.
Powers: Whether ancient religions, psychic ability, or cosmic weirdness, powers can be wielded to do incredible things.
Progenitor Items: A long lost advanced civilization just left all their stuff lying around and some of it is really cool too!
French translation by Chuchuw is now available!
STAR DURF's art and text is licensed under Creative Commons (CC-BY 4.0).
You are welcome to message me here or on Bluesky.
If you enjoy STAR DURF and want to share your experiences, just use #STARDURF on social media!
A full standalone version is coming eventually!
Originally made for...
Updated | 1 day ago |
Status | In development |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (25 total ratings) |
Author | Jason Christopher Burrows |
Genre | Adventure |
Tags | durf, OSR, pen-and-paper, rules-lite, Sci-fi, Space, star-durf, Tabletop, Tabletop role-playing game |
Download
Click download now to get access to the following files:
Development log
- Progress and StarcrestsMar 05, 2023
- Star System GeneratorJan 10, 2023
Comments
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Traduction en français disponble ici :) https://chuchuw.itch.io/stardurf
Love the adaptations to Star Durf, and I saw the star system generator on your blog - awesome!
Do you have any guidelines on buying ships/modules? I don't see any prices listed. It would also be cool to see a simple trading system.
Regardless, keep up the good work. Excited to see the standalone version
Thanks for the kind words.
I am working on intergrating starships and their modules into the economy for the standalone version. I'm testing a couple of options.
1. Price per number of module slots with a percentage resell value.
2. Separate currency for starships.
3. Different factions who reward specific ships/modules.